<P>JEU D'ADRESSE.</P><P>SELON L'INVENTION, CE JEU EST REMARQUABLE EN CE QU'IL COMPORTE UN MANCHE 2 D'UN COTE DUQUEL EST PREVU UN EMPLACEMENT 3 POUR LA PREHENSION PAR LA MAIN D'UN JOUEUR 20 ET DE L'AUTRE COTE DUQUEL SONT PREVUS UNE PLURALITE DE PENDULES 4, 5, 6 SUSCEPTIBLES DE TOURNER AUTOUR DUDIT MANCHE 2, LES PLANS DE ROTATION 21, 22 DESDITS PENDULES 4, 5, 6 ETANT SENSIBLEMENT PARALLELES ENTRE EUX ET ORTHOGONAUX A L'AXE COMMUN DE ROTATION DEFINI PAR LE MANCHE.</P><P>JEU.</P>
The game of skill has a rod (2) with a handle (3) on one end and pendulums (4,5,6) hanging from the other end. The object of the game is to make the pendulums rotate simultaneously in parallel planes, at right angles to the handle. The trajectories of the pendulums are cross sections of a cone which is centered on the handle and the half angle at its top (a) is greater than or equal to 45 degrees. The pendulums are heavy balls (7,8,9) at the end of cords (10,11,12) whose other extremities are joined to rings (13,14,15) that rotate on the rod.